I did my internship at Climax Studios, after which I was hired fulltime. Here I got my first real industry experience, as well as console development experience. I worked on Grid (2019), F1 2020 and Wasteland 3 during my time at Climax Studios.
For my final year in Digital Arts and Entertainment I spent the first semester on erasmus in Scotland. There I took courses about audio for games, shader programming and applied game technology, where I made a small game for the PS vita.
After my first degree I knew I wanted to do more with programming. To combine this with a passion for videogames I enrolled in Digital Arts and Entertainment for a second degree, one that focuses on programming. Currently I am in the third and last year for this degree.
The final semester of my first degree was an internship. I did my Internship at Cartamundi Digital where I worked on a mobile card game made with the Unity Engine and a few other projects using C# and WPF.
I obtained my first bachelors degree in ICT at Odisee University College in Gent (Belgium). This is a general ICT education containing web development, programming in C# and Java, networking and system administration.
In highschool I studied industrial sciences at Edugo Glorieux in Oostakker (Belgium). This is a technical education with a lot of maths and science courses such as physics and chemistry and technical courses such as mechanics, electronics and electricity.